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As you hold your hands with
thumbs touching and fingers spread, a thin sheet of flames shoots forth
from your outstretched fingertips.
Each creature in a 15-foot
cone must make a Dexterity saving throw. A target takes 3d6 fire damage on
a failed saving throw, and half as much damage on a successful one.
The fire ignites any
flammable objects in the area that aren't being worn or carried.
At Higher Levels. When you cast this spell
using a spell slot of 2nd level or higher, the damage increases by 2d6 for
each slot level above 1st.
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