Spell Description
A vertical column of divine fire roars down from the heavens in a point you specify within range. It can be a place you can see, one you can visualise, or one you can describe by stating distance and direction.
Each creature in a 10-foot-radius, 40-foot-high cylinder centred on the point you cast the spell must make a Dexterity saving throw. A creature takes 6d6 fire damage and 6d6 radiant damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the fire damage and the radiant damage both increase by 1d6 for each slot level above 5th.
Flame Strike
5th level, divine (evocation)
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Casting Time
1 action
Duration
Instantaneous
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Range
120 feet
Components
V,S,M*
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*this spell requires
a pinch of sulphur.
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