Spell Description

You touch the material components used in the casting changing them into magnificent food and drink. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don’t set in until this hour is over. Up to twelve creatures can partake of the feast. A creature that partakes of the feast gains several benefits:

  • It is cured of being diseased and poisoned

  • It becomes immune to poison damage and immune to the frightened and poisoned conditions.

  • It makes all Wisdom saving throws with advantage.

  • Its hit point maximum also increases by 2d10, and it gains the same number of hit points.

These benefits last for 24 hours.

Heroes' Feast

6th level, divine (transmutation)

Casting Time

10 minutes

Duration

1 hour

Range

Touch

Components

V,S,M*

*this spell requires a loaf of bread, a handful of rice, and a cup of water, as well as a gem-encrusted bowl worth at least 1,000 gp, all of which the spell consumes