Spell Description

Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. This spell has no effect on construct creatures. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you can target one additional creature for each slot level above 5th. The targets must be within 30 feet of each other when you cast this spell.

Hold Monster

5th level, divine (enchantment)

Casting Time

1 action

Duration

1 minute (concentration)

Range

90 feet (sight)

Components

V,S,M*

*this spell requires a small iron chain.