Spell Description
You extend your hand toward point within range and project a puff of noxious gas from your palm. The gas fills a 5-foot-cube until the beginning of your next turn. When a creature enters the area for the first time on a turn or ends its turn there, that creature must succeed on a Constitution saving throw or take 1d12 poison damage.
Cantrip Scaling. This spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).
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Poison Spray
cantrip, primal (conjuration)
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Casting Time
1 action
Duration
1 round
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Range
10 feet (line)
Components
V,S
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