Spell Description
You point at a location within range, and a glowing, 1-foot-diameter ball of emerald acid streaks there and explodes in a 10-foot-radius sphere. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 12d4 acid damage and another 6d4 acid damage at the end of its next turn. On a successful save, a creature takes half the initial damage and no damage at the end of its next turn.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the initial damage increases by 2d4 and the secondary damage increases by 1d4 for each slot level above 4th.
Vitriolic Sphere
4th level, arcane (evocation)
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Casting Time
1 action
Duration
Instantaneous
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Range
300 feet (line)
Components
V,S,M*
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*this spell requires
a drop of giant slug bile.
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