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Ranger |
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Ranger: Ranger Conclave: Fey Wanderer |
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Fey Wanderers are rangers who represents both the mortal and the
fey realms. These rangers enhance their martial prowess through fey magic and
ancient rites. |
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Fey Wanderer Features |
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Otherworldly Glamour At 3rd level,
you can use a bonus action to have all creatures within 10 feet of you to
make a Wisdom saving throw. Creatures that fail their saving throws are
all charmed or frightened by you (your
choice) for 1 minute. The target can repeat the saving throw at the end of
each of its turns, ending the effect on itself on a successful save. You can use
this feature a number of times between long rests equal to your Wisdom
modifier. Fey Companion Also at 3rd
level, you learn the find familiar spell and can cast it
without expending a spell slot. When you cast
find familiar with this feature, the summoned creature’s type is fey. |
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Fey Reinforcements Beginning
at 9th level, you know the spell call woodland beings.
It doesn't count against the number of ranger spells
you know, and you can cast it without a material component. You can also cast
this spell once between short or long rests without expending a spell slot. Whenever
you start casting the spell, you can modify it so that it doesn't require
concentration. If you do so, the spell's duration becomes 1 minute for that
casting. Misty Guide Beginning
at 17th level, you can cast the misty step spell without
expending a spell slot. Whenever you cast misty step, you can
bring along one willing creature you can see within 5 feet of you. That
creature teleports to an unoccupied space of your choice within 5 feet of
your destination space. |
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