|
Sorcerer |
|
Sorcerer: Sorcerous Origin: Favoured Soul |
|
The Favoured Soul sorcerer is touched by the divine, their magic a
gift from celestial beings, powerful deities, or a blessed ancestry. |
|
Favoured Soul Features |
|
Divine Origin You learn sorcerer
spells from the divine spell list, and you know the thaumaturgy cantrip. Potent Divine Origin At 6th level, you
choose one of the following features: •
Bend Fate. When
a creature you can see within 30 feet of you makes an ability check, an
attack roll or a saving throw, you can spend 1 sorcery point as a reaction to
give the creature a 1d4 bonus or penalty to that roll potentially changing
the outcome of that roll. •
Blessed Health. Your
hit points maximum increases by 1 for each sorcerer level you have. •
Miracle Maker. You
can expend sorcery points to cast any spell of your choice from the divine
spell without expending a spell slot. The spell must be of a spell level you
can cast as shown on the sorcerer table of 5th level or lower, and the spell
counts as a sorcerer spell for you when you cast it with this feature. You
must spend a number of sorcery points equal to the level of the spell you
want to cast, and you must provide any expensive material components as
normal. You can use this feature once between long rests. |