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Ranger |
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Ranger: Hunter Archetype: Witch Hunter |
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Witch Hunters track down evil spellcasters and seek to lift dark
curses. Witch Hunters guard the natural world against dark forces that
threaten local hamlets, local forests or farmsteads. |
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Witch Hunter Features |
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Witchbane As a witch hunter,
you are adept at fighting against the magic of your foes: •
When you succeed on a saving throw
against a spell, the caster of that spell counts as your favoured enemies
until you finish a long rest. •
You have advantage on saving throws
against spells cast by your favoured enemies. •
When damage a favoured enemy that is
concentrating on a spell, it has disadvantage on its Constitution saving
throws to maintain concentration. Guarded Mind Beginning at 10th
level, you gain proficiency with Wisdom saving throws and you cannot be charmed
or frightened by your favoured enemies. |