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Divine Incantations |
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Spell Description |
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Resonance Incantation (divine), Evocation |
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Base Incantation |
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Range: 15 feet (sight) Duration: 1 round |
Casting Time: 1 action Components: V,S |
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Formula: You disturb energies around a creature
within range until the end of your next turn. Target(s): You target one creature. Target creatures
must succeed on a Constitution saving throw or suffer the spell’s effect. Effect: The target takes 1d8 thunder damage per
power level. In addition, if the target moves 5 feet or more on a subsequent
turn before the end of the spell, it takes another 1d8 thunder damage per
power level and the spell then immediately ends for that target. |
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Spellweaving Options |
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When you expend
a spell slot as a bonus action to weave a spell from the incantation, the
spell’s power level becomes equal to the level of the expended spell slot
plus your spellpower. In addition, you can add spellweaving option with a total cost equal to the total
power level of the spell: Resonating
Bolt (Costs 1) This spellweaving option changes the spell in the following
way: •
Replaces
Target(s): The spell targets one creature: Make a
spell attack against the target. On a hit, the target suffers the effect of
the spell. Resounding
Resonance (Costs 2) This spellweaving option changes the spell in the following
way: •
Adds to Formula:
While the spell is still active, you can use an
action to channel the resonating energies that resonate around creatures
affected by this spell. When you do so, any target affected by the spell
automatically suffers the spell’s effect and then the spell ends. Violent
Resonance (Costs 3) This spellweaving option changes the spell in the following
way: •
Adds to Effect:
A target that takes thunder damage from this spell is
also immediately pushed up to 10 feet in a direction. Resonating
Reach (Costs 4) This spellweaving option changes the spell in the following
way: •
Replaces Range:
The spell’s range instead becomes 30 feet (line). Each
additional time you add this option, the spell’s range increases by another
30 feet. •
Replaces
Target(s): The spell instead target’s up to 3
creatures in a cone: A target must succeed on a Constitution saving throw or
suffer the spell’s effect. On a successful saving throw, a target
still takes half damage from the spell’s effect but does not suffer any other
part of the effect. Each
additional time you add this option, the maximum number of targets increase
by 3. Personal
Resonance (Costs 6) This spellweaving option changes the spell in the following
way: •
Replaces Range:
The spell’s range instead becomes 5 feet (sight). •
Replaces
Duration: The spell
instead lasts for 1 minute (concentration). •
Replaces
Formula: You instead
create a field of resonating energy around yourself for the duration. •
Replaces
Target(s): The spell instead creates a resonating
field that effects all creatures within 5 feet of you.
Any creature that enters the spell’s area for the first time on a turn
or ends its turn there must succeed on a Constitution saving throw or suffer
the spell’s effect. |
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