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Arcane Incantations |
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Spell Description |
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Lightning Grasp Incantation (arcane), Evocation |
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Base Incantation |
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Range: 5 feet (touch) Duration: Instantaneous |
Casting Time: 1 action Components: V,S |
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Formula: You channel destructive lightning. Target(s): You target one creature. The target must make
a Dexterity saving throw or suffer the spell’s effect. Effect: A target takes 1d12 lightning damage per power
level. |
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Spellweaving Options |
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When you expend
a spell slot as a bonus action to weave a spell from the incantation, the
spell’s power level becomes equal to the level of the expended spell slot
plus your spellpower. In addition, you can add spellweaving option with a total cost equal to the total
power level of the spell: Shocking
Grasp (Costs 1) This spellweaving option changes the spell in the following
way: •
Adds to Effect: A target that takes
lightning damage from this spell also cannot take reactions until the end of
its next turn. Lightning
Conductive (Costs 3) This spellweaving option changes the spell in the following
way: •
Adds to Target(s): A target also has
disadvantage on its saving throw if it is wearing metal armour or if it is a
construct made out of metal. Forked
Lightning (Costs 4) This spellweaving option changes the spell in the following
way: •
Adds to
Target(s): If one or more
creatures are hit by this spell or fail a saving throw against this spell,
you can target another creature up to a total of 3 additional targets within
30 feet of that target as well. This cannot target creatures that have
already been a target of the spell on this turn. Each additional time you add
this option, the total number of additional targets increases by another 3. Zapping
Grasp (Costs 4) This spellweaving option changes the spell in the following
way: •
Adds to Effect:
A creature that takes lightning damage from this
spell is also fatigued until the end of its next turn. Lightning
Bolt (Costs 6) This spellweaving option changes the spell in the following
way: •
Replaces Range: The spell’s
range instead becomes 90 feet (line). •
Replaces Target(s): The spell
instead targets creatures in a 5-foot-wide line: Creatures in the line must
succeed on a Dexterity saving throw or suffer the spell’s effect. Each
additional time you add this option, the spell’s range increases by 90 feet. |
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