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CLERIC |
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Cleric |
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Cleric: Divine Domain: Nature |
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Gods of nature are as varied as the natural world itself. Clerics that
follow gods of this domain might hunt the evil monstrosities that despoil the
woodlands, bless the harvest of the faithful, or wither the crops of those
who anger their gods. |
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Nature Domain Features |
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Domain Spells Once you reach a
level in this class that allows you to cast spells of the appropriate level,
you always have the nature domain spells prepared, and they do not count
against the number of spells you can prepare each day. If you have a
domain spell that doesn’t appear on the divine spell list, the spell is
nonetheless a cleric spell for you. |
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Acolyte of Nature At
3rd level when you select this domain, you learn the druidcraft cantrip.
This cantrip is a cleric spell for you. Overgrowth Also
starting at 3rd level, you can command plants to sprout in an area. As a
bonus action, you can choose a point within 30 feet. Plants sprout in a 5
feet radius from the point causing the area to become difficult terrain. The
area can be cleared by using one minute per 5 feet square to clear out the
plants. You
can use this ability a number of times between long rests equal to your
Wisdom modifier. Channel Divinity: Charm Animals and
Plants Starting
at 6th level, you can use your ‘channel divinity’ to charm animals and
plants. As an action, you present your holy symbol and invoke the name of
your deity. Each beast or plant creature that can see you within 30 feet of
you must make a Wisdom saving throw. If the creature fails its saving throw,
it is charmed by you for 1 minute or until it takes damage.
While it is charmed by you, it is friendly to you and other
creatures you designate. Dampen Elements Starting
at 10th level, when you or a creature within 30 feet of you takes acid, cold,
fire, lightning, or thunder damage, you can use your reaction to grant the
creature resistance against that instance of damage. Weather Chants At
14th level, you learn the control weather spell, and it
counts as a cleric spell for you. Once
between long rests, you can also cast one of the following spells without
expending a spell slot: call lightning, gust of wind, sleet storm,
sun flare. When you cast one of these spells with this feature, it
is cast as if you had cast it with a 5th level spell slot. |
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