Cleric

 

Cleric: Divine Aspect: Peace

Your deity is aligned with the aspect of Peace, associated with divine planes such as the heavens or holy mountains.

Peace Aspect Features

Peace Magic

You learn one of the following cantrips as a cleric spell: blade ward, lull, message, read intent.

Aspect Spells

Spells on the peace magic spells table are also cleric spells for you.

 

Channel Divinity: Channel Aspect

At 2nd level, you learn one of the following Channel Aspect options (see below):

Commanding Presence, Destroy Undead, Soothing Balm.

Peace Magic Spells

Spell level

Spell

1

Charm person, comprehend language, healing wind

2

Hold person, locate object, sun flare

3

Dispel magic, sending, tongues

4

Summon celestial ally, charm monster, hallucinatory terrain

5

Hold monster, legend lore, dream

6

Globe of invulnerability, sunbeam

7

Sequester, symbol

8

Demiplane, telepathy

9

Power word heal, invulnerability

Channel Aspect Options

Channel Divinity: Commanding Presence

Required aspect: Order, Peace, Tyranny

Starting at 2nd level, you can use your ‘channel divinity’ to exert an awesome presence over others.

As an action, you present your holy symbol, and each creature of your choice that can see or hear you within 30 feet of you must succeed on a Wisdom saving throw. On a failed saving throw, a target is charmed by you until the end of your next turn or until the charmed creature takes any damage. On a failed saving throw, you can also cause any of the charmed creatures to drop what they are holding and become dazed while charmed.

 

Channel Divinity: Destroy Undead

Required aspect: Good, Order, Peace, Unaligned

Starting at 2nd level, you can use your ‘channel divinity’ as an action to channel your divine aspect to destroy undead creatures. Roll a number of d8s equal to your Wisdom modifier. Undead creatures within 30 feet of you take radiant damage equal to the roll total.

In addition, if taking this damage leaves the undead creatures at or below a certain hit point threshold, as shown in the destroy undead table, it must make a Charisma saving throw or be instantly destroyed.

 

Destroy Undead

Cleric Level

Hit point threshold

2

10 or lower

5

15 or lower

8

20 or lower

11

25 or lower

14

30 or lower

17

40 or lower

20

50 or lower

Channel Divinity: Soothing Balm

Required aspect: Freedom, Good, Peace

Starting at 2nd level, you can use your ‘channel divinity’ to make your very presence a soothing balm. As a bonus action, you can move up to your speed, without provoking opportunity attacks, and when you move within 5 feet of any other creature during this action, you can restore a number of hit points to that creature equal to your Wisdom modifier + your cleric level. A creature can receive this healing only once whenever you take this action. Alternatively, if the target is suffering from one of the following conditions, you can end the condition for that target instead of healing it: burning, confused, dazed, diseased, fatigued, frightened, poisoned, or weakened.