Arcanist

 

Arcanist: Infusion

Arcane Armour

This infusion can be placed on a light, medium, or heavy armour.

You infuse a piece of armour with magical glyphs, runes and sigils. The arcane armour can be used as a spellcasting focus. 

Infusion Options

Eldritch Armour.

While wielding this armour, you ignore spell failure from armour when you cast spells.

 

Energic Armour.

While wearing this armour,

you gain one of the following effects each time you expend a spell slot to cast a spell of 1st level or higher:

          Your speed increases by 10 feet until the end of your next turn.

          Before the end of your next turn, one attack you make gains a bonus to the attack roll equal to the level of the spell.

          Attacks against you have disadvantage until the end of your next turn.

 

Spell Absorbing Armour.

When you succeed on a saving throw against a spell that deals half damage on a successful saving throw, you instead take no damage.