Arcanist

 

Arcanist: Infusion

Infused Weapon

This infusion can be placed on any weapon.

Infusion Options

Elemental Weapon

As a bonus action, you can imbue the weapon with one of the following damage types: acid, cold, fire, lightning, thunder, poison (chosen when the weapon is infused) for 1 minute. For the duration, attacks with the weapon deal an additional 1d4 damage of the chosen type. You can use this ability once between short or long rests.

 

Magic Weapon

This magic weapon grants you a +1 bonus to attack and damage rolls made with it. 

 

Sorcerous Weapon

If you can cast spells, you can use your spellcasting ability modifier instead of Strength or Dexterity modifier, for the attack and damage rolls with this weapon.