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ARCANIST |
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Arcanist |
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Arcanist: Infusion |
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Luggage This infusion can
be placed on a chest or backpack. Attuning to this
infusion does not count towards the maximum number of magic items a creature
can be attuned to. |
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Infusion Options |
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Luggage of Holding This luggage has an
interior space considerably larger than its outside dimensions. No matter the
outside dimensions, the luggage can hold up to 1000 pounds, not exceeding a
volume of 200 cubic feet. The luggage weighs the same, regardless of its
contents. You can retrieve an
item from the luggage as an action. If the luggage is
turned inside out or destroyed, its contents spill forth, unharmed, but the
luggage must be put right before it can be used again. Living creatures are
automatically spilled forth unharmed if they are placed in the luggage. Many-Pockets This luggage
contains extra spaces folded on top of each other. Whenever you open this
luggage, you may speak one of nine command words. Each command word is
associated with one extra-dimensional space inside the luggage. Each of these
extra-dimensional spaces have a volume of 4 by 4 by 1 feet.
If you speak a command word before opening this luggage, the luggage instead
links to the associated extra-dimensional space. If no command word is
spoken, the luggage opens as normal. The luggage weighs the same, regardless
of any contents put in one of the extra-dimensional spaces. If the luggage is
destroyed, its contents spill forth, unharmed. Living creatures are
automatically spilled forth unharmed if they are placed in the luggage. Travelling Luggage The luggage is
imbued with the ability to move and is able to manipulate items. The luggage
will follow you unless you speak a command word to keep the luggage in place.
When you speak the command word, the luggage stays in place until another
command word is spoken by you. You can command the luggage to take simple
actions such as ‘following me’, ‘picking that up’, or ‘stand over there’. If
the luggage is destroyed, it reforms itself again after 10 minutes. |