Arcanist

 

Arcanist: Infusion

Radiant Blade

This infusion can be placed on a one-handed weapon with the parry property.

As a bonus action, you can have the weapon shed bright light in a 20-foot radius and dim light for an additional 20 feet. On subsequent turns, you can use another bonus action to end this effect.

Infusion Options

Dawnforged Weapon

This magic weapon grants a +1 bonus to attack and damage rolls made with it. 

 

Light Lance

Once between short or long rests, you can as a bonus action point the weapon at a creature within 30 feet and make a spell attack with the weapon against that target using the creator’s Intelligence modifier. On a hit, the target takes 2d10 radiant damage and is blinded until the end of your next turn.

 

Sunblade

This item appears to be a hilt only. When you use a bonus action to cause the hilt to shed light, a blade of pure radiance to spring into existence as long as the hilt sheds light. While the blade exists, this magic weapon has the finesse property and deals radiant damage instead of slashing or piercing damage. The weapon deals an additional 1d6 radiant damage against creatures with ‘sunlight sensitivity’.