|
ARCANIST |
|
Arcanist |
|||||||||||||||
|
Arcanist: Infusion |
|||||||||||||||
|
Alchemical Cauldron This infusion can
be placed on a cauldron, alchemist’s supplies or similar object. The alchemical
cauldron creates alchemical liquids, which can be used directly from the
cauldron or transferred to other suitable containers. If you have a set of
alchemist’s supplies, you can provide suitable containers automatically to
store the alchemical liquids you create using the alchemical cauldron. |
|||||||||||||||
|
Infusion Options |
|||||||||||||||
|
Remedy’s Cauldron During a short
rest, you can use the cauldron to create one salve. The salve lasts until it
is used or until you use this feature to create another salve. As an action,
a creature can apply the salve to itself or another creature to end an effect
that causes one of the following conditions: diseased, blinded, confused, deafened, fatigued, paralyzed, poisoned, stunned, or weakened. Chemist’s Brewer. You can, when you
finish a long rest, have the item magically produce a number of volatile
alchemical weapons (such as the alchemist’s fire) equal to the creator’s
intelligence modifier. These are especially volatile and become useless after
your next long rest. If you can cast spells, these special alchemical items
use your spell save DC in place of their normal DC for related saving throws. |
|||||||||||||||
|
Experimental Boiler. Whenever
you finish a long rest, you can magically produce two experimental elixirs.
Roll 1d6 twice on the Experimental Elixir table once for each elixir. The
effect is triggered when someone drinks the elixir. As an action, a creature
can drink the elixir or administer it to an incapacitated creature. A
creature can only benefit from one experimental elixir at a time. You can
also create additional experimental elixirs by using a spell slot
of 1st level or higher. When you do so, you use a minute to create the
elixir, and you choose the elixir’s effect from the Experimental Elixir list.
If you use a spell slot of 2nd level or higher, you create one additional
experimental elixir of the same type for each spell slot above 1st. An elixir
you create with this feature lasts until it is consumed or until the end of
your next long rest. |
|
||||||||||||||