Arcanist

 

Arcanist: Infusion

Tempest Weapon

This infusion can be placed on a helm or a weapon.

Infusion Options

Returning Weapon

Once per turn, when you make a ranged attack with this weapon, it immediately returns to your hand. The weapon must have the thrown property to gain from this effect.

 

Stormforged Weapon

This magic weapon grants a +1 bonus to attack and damage rolls made with it.

 

Thundering Weapon

The weapon has a number of charges equal to the creator’s Intelligence modifier. When you hit a creature with this weapon, you can expend a charge to deal an additional 2d8 lightning or thunder damage to the target (chosen when the weapon is infused). The weapon regains the charges when you finish a long rest.