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Bard |
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Bard: Bardic Tradition: Acrobat |
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A physically adept performer who uses feats of agility and strength to
captivate audiences, often incorporating elements of storytelling through
their movements. |
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Acrobat Features |
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Skilled Acrobat You gain
proficiency in one of the following skills: Acrobatics, Athletics, or
Performance. Tumbling Performance As a bonus
action, you can expend one of your bardic performance dice to start a
tumbling performance. On subsequent turns, you must use your bonus action to
maintain the tumbling performance. You can maintain your tumbling performance
for up to 1 minute or until you stop concentrating (as if you were
concentrating on a spell). For the
duration, your movement does not provoke opportunity attacks, and you can
move through an enemy's space regardless of size until the end of your turn. Also,
when you make a Strength or Dexterity ability check, you can roll your bardic
performance die and add the number rolled to your ability check. Acrobat’s Evasion Beginning at
10th level, when you are subjected to an effect that allows you to make a
Dexterity saving throw to take only half damage, you instead take no damage
if you succeed on the saving throw, and only half damage if you fail. Supernatural Tumbler Also beginning
at 10th level, your tumbling performance becomes even more impressive. While
concentrating on your ‘tumbling performance’, your speed increases by 10 feet
and you can move along vertical surfaces and across liquids on your turn
without falling during your move. Inspired Evasion Beginning at
14th level, whenever a creature adds your bardic performance die to a
Dexterity saving throw against an effect that allows it to take only half
damage on a successful save, instead takes no damage if it succeeds on the
saving throw. |