Bard

 

Bard: Bardic Tradition: Troubadour

An enthralling bard who sings of love and passion, often acting as a matchmaker and capturing hearts with their enchanting melodies.

Troubadour Features

Skilled Troubadour

You gain proficiency in one of the following skills: Deception, Persuasion, or Performance

 

Serenading Performance

As a bonus action, you can expend one of your bardic performance dice to start a serenading performance. On subsequent turns, you must use your bonus action to maintain the serenading performance. You can maintain your serenading performance for up to 1 minute or until you stop concentrating (as if you were concentrating on a spell).

For the duration, you gain the following benefits:

          You can add your bardic performance die as a bonus to Charisma (performance) checks.

          On each of your turns for the duration, you can choose one creature within 30 feet that must make a Wisdom saving throw or become charmed until the beginning of your next turn or until it takes any damage. A creature charmed by your ‘serenading performance’ has its speed reduced to 0 for the duration and is incapacitated. A creature that is below its hit point maximum has advantage on this saving throw.

You must be wielding an instrument to use this ability.

 

Lover’s Ballad

Beginning at 10th level, creatures under the effect of your ‘bardic performance’ gain the following additional benefits:

          It can regain additional hit points whenever it regains hit points equal to your Charisma modifier.

          It can expend the bardic performance dice reaction when it takes damage. When it does so, it can roll your bardic performance dice twice and reduce the triggering damage by an amount equal to the roll total + your Charisma modifier. This ends the ‘bardic performance’ for that creature.

 

Emotional Strain

Beginning at 14th level, a creature that fails a saving throw against your ‘serenading performance’ also gains a level of exhaustion.