Bardic Tradition

Juggler

A skilled performer who dazzles audiences with their dexterity, juggling various objects, often incorporating storytelling and humour into their acts.

 

Skilled Juggler

You gain proficiency in one of the following skills: Acrobatics, Performance, or Sleight of Hands

 

Juggling Thrower

Whenever you expend a bardic performance die, you can immediately make a ranged attack with a thrown weapon you are wielding (no additional action required by you). On a hit, you can use your bardic performance die instead of the weapon’s regular damage die.

You also treat all simple, light weapons as having the thrown (20/60) weapon property.

 

Tricky Throw

Beginning at 10th level, you can perform dazzling throws to bewilder enemies and audiences alike. When you make an attack with a simple thrown weapon, you can expend one bardic performance die to replace the attack with one of the following special attacks:

  • Bewildering Throw. If the attack hits, you can roll the bardic performance die and add the result to the damage roll. The target must also make a Wisdom saving throw or become confused until the end of your next turn.

  • Ricocheting Throw. As part of the attack, you can roll the bardic performance die and add the result as a bonus to the attack roll. On a hit, you can make an attack against another target within 15 feet of the target with the same weapon as it ricochets off of the first target.

 

Master Juggler

Beginning at 14th level, you can weaponize your ability to juggle. Once between short or long rests, you can use an action to juggle weapons, allowing you to draw and make a ranged attack with a number of thrown weapons up to your Charisma modifier (minimum of one).

You must provide a different weapon for each attack.

Bard: Class Features
Bard: Bardic Tradition
Bard: Bardic College
Bard: Peerless skills