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Druid |
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Druid: Great Beast Spirit: Soaring Eagle |
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The Soaring Eagle spirit look after avian animals that soar the open
sky looking for prey or a place to nest such as hawks, owl, and cranes. |
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Soaring Eagle Wild Trait Options |
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Agile. This
creature has proficiency in Dexterity saving throws, and it can use its
choice of its Strength or Dexterity modifier for attack and damage rolls with
unarmed attacks. It must use the same modifier for both rolls. Multiattack:
Rending Beak. (counts as 2 wild traits). This
creature can use a bonus action to make a special attack, rending beak: •
Rending Beak. Melee
attack, reach 5 ft., 1d4 slashing damage. The
attack deals an additional 1d4 piercing damage if this creature already hit
the target with another attack on this turn. Darkvision. This
creature gains darkvision to a range of 60 feet. Evasive. When
this creature is subjected to an effect that allows you to make a Dexterity
saving throw to take only half damage, it instead takes no damage if it
succeeds on the saving throw. Exceptional
Endurance. This creature has advantage on saving
throws to avoid becoming diseased, fatigued or exhausted. Special
Attack: Clutching Talons. When this creature takes
an attack action, it can replace one of its attacks with a special attack,
clutching talons: •
Clutching Talons. Melee
attack, reach 5 ft., one target each, 2d4 piercing
damage. On a hit, the target is grappled if it is one size smaller
than this creature or smaller. This creature can move at full speed while
grappling the target, dragging the target along with it. Keen
senses (sight). This creature has advantage on Wisdom
(perception) checks that rely on sight. Large
(counts as 2 wild traits). This creature’s size
is large and as a result this creature gains +2 bonus to its armour class and
a 1d4 damage bonus to its melee damage rolls. The large trait replaces the
template’s physical ability scores with: Str 17 (+3), Dex 12 (+1), Con 16 (+3).
Skilled
Hunter. This creature has proficiency in Perception
and Stealth. If this creature is already proficient with both of these
skills, it instead gains expertise in one of these skills. Sprinter. This
creature can take the dash action as a bonus action. Strong
Wings. This creature gains 40 feet fly speed. If this
creature already has fly speed, it can increase that speed by 10 feet
instead. Soaring
Dive. If this creature is ever
directly above a target creature, it can immediately drop up to 60 feet onto
the target without taking damage. When it does so, the next attack against
the target is made with advantage and if the attack hits, the target must
make a Strength saving throw or be knocked prone. This creature’s
speed becomes 0 until the end of its turn when it uses this trait to drop onto
a target creature. If this creature cannot occupy the same space as the
target, it ends its turn in any unoccupied space within 5 feet of the target. |
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