Druid

 

Druid: Great Beast Spirit: Soaring Eagle

The Soaring Eagle spirit look after avian animals that soar the open sky looking for prey or a place to nest such as hawks, owl, and cranes.

Soaring Eagle Wild Trait Options

Agile. This creature has proficiency in Dexterity saving throws, and it can use its choice of its Strength or Dexterity modifier for attack and damage rolls with unarmed attacks. It must use the same modifier for both rolls.

Multiattack: Rending Beak. (counts as 2 wild traits). This creature can use a bonus action to make a special attack, rending beak:

          Rending Beak. Melee attack, reach 5 ft., 1d4 slashing damage. The attack deals an additional 1d4 piercing damage if this creature already hit the target with another attack on this turn.

Darkvision. This creature gains darkvision to a range of 60 feet.

Evasive. When this creature is subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw.

Exceptional Endurance. This creature has advantage on saving throws to avoid becoming diseased, fatigued or exhausted.

Special Attack: Clutching Talons. When this creature takes an attack action, it can replace one of its attacks with a special attack, clutching talons:

          Clutching Talons. Melee attack, reach 5 ft., one target each, 2d4 piercing damage. On a hit, the target is grappled if it is one size smaller than this creature or smaller. This creature can move at full speed while grappling the target, dragging the target along with it.

Keen senses (sight). This creature has advantage on Wisdom (perception) checks that rely on sight.

Large (counts as 2 wild traits). This creature’s size is large and as a result this creature gains +2 bonus to its armour class and a 1d4 damage bonus to its melee damage rolls. The large trait replaces the template’s physical ability scores with: Str 17 (+3), Dex 12 (+1), Con 16 (+3).

Skilled Hunter. This creature has proficiency in Perception and Stealth. If this creature is already proficient with both of these skills, it instead gains expertise in one of these skills.

Sprinter. This creature can take the dash action as a bonus action.

Strong Wings. This creature gains 40 feet fly speed. If this creature already has fly speed, it can increase that speed by 10 feet instead.

Soaring Dive. If this creature is ever directly above a target creature, it can immediately drop up to 60 feet onto the target without taking damage. When it does so, the next attack against the target is made with advantage and if the attack hits, the target must make a Strength saving throw or be knocked prone. This creature’s speed becomes 0 until the end of its turn when it uses this trait to drop onto a target creature. If this creature cannot occupy the same space as the target, it ends its turn in any unoccupied space within 5 feet of the target.

 

 

Soaring Eagle

Small or medium beast

Armor Class 12

Speed 5 feet, fly 50 feet

Str 12 (+1)

Int 3 (-4)

Dex 14 (+2)

Wis 13 (+1)

Con 14 (+2)

Cha 8 (-1)

Special

Flyby. This creature does not provoke opportunity attacks when it moves out of an enemy's reach.

Actions

Sharp Talons. Melee attack, reach 5 ft., 2d4 piercing damage. If this creature has advantage on an attack with the sharp talons, it can re-roll one of the d20 dice once. This creature must use the new roll.